Casual Towny Rules
Note: Please claim any and all items. SMPEarth staff are not responsible for lost items due to stealing. If you have accidentally left on permissions we are not responsible for returning the lost items.
Note: Please claim any and all items. SMPEarth staff are not responsible for lost items due to stealing. If you have accidentally left on permissions we are not responsible for returning the lost items.
T1: PvP Bypassing
Only players in nations at war are permitted to PvP in the wilderness. Any attempt to bypass any anti-PvP is punishable. Claiming a chunk in wilderness with PvP toggled on to kill peaceful players is also not allowed. Luring a player over to a PvP plot or ruined town is also not allowed.
T2: Claimblocking
Claimblocking is not allowed and will be reverted without you getting your money back. SMPEarth defines claim-blocking as maliciously restricting players' ability to expand their area of claims and is determined by the date of the claimed chunk. Hollow claiming is handled separately and is as follows: We will not remove any claims that appear within your hollow claims. They must be stopping your expansion outwards. You must have prior approval by a town's mayor to claim next to another town. We recommend keeping evidence of this approval/agreement.
T3: Major wilderness griefing/griefing in claims/travel griefing
Griefing of any type in a claim is prohibited and we will revert/punish depending on the permissions set by the mayor. However, if your build is in an unclaimed area we are not responsible for any damage done to your property, including loss of mobs and items. Major griefing in the wilderness (lavacasts, large craters, removing significant elements to the map, etc.) is also not allowed. Prohibiting travel, namely boats and icerails, is not allowed. 1 Additionally, the usage of tnt and withers in ruins is not permitted but griefing is permitted within reason.
T4: Insiding
Insiding is not allowed. Insiding is defined as stealing items maliciously and/or betraying your town during times of wars. Insiding is also defined as taking over a town/nation with malicious intent to deprive the previous mayor/leader of ownership.
T5: Trapping
Trapping of any kind is prohibited and is a bannable offence. This includes spawn killing and TP-trapping. Trapping is defined as restraining the player’s movement and/or ability to fight back. Having someone teleport to you and instantly killing them is also not allowed, this is called luring.
T6: Scamming
Scamming other players is a serious offence. As a precaution, we advise you to keep track or collect a record (this can be in the form of a written agreement, screenshots, or video recording) for any trade or transactions you are doing. Please note, that you trade with players at your own risk – Moderators do not take liability for it and are not responsible for returning anything lost. In addition, any agreement that has been made with a permanently banned player is null and void.
1 Any bridge over any body of water must have at least 2 blocks of air between the water and the bottom of the bridge.